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How to get opengl 4.4 on mac osx
How to get opengl 4.4 on mac osx





how to get opengl 4.4 on mac osx

* CL_COMMAND_QUEUE_NUM_COMPUTE_UNITS_APPLE int (value can be 1. * These properties may only be used if the cl_APPLE_command_queue_priority is * CL_COMMAND_QUEUE_PRIORITY_BACKGROUND_APPLE ) * ( CL_COMMAND_QUEUE_PRIORITY_DEFAULT_APPLE, * CL_COMMAND_QUEUE_PRIORITY_APPLE cl_queue_properties_APPLE * CL_QUEUE_OUT_OF_ORDER_EXEC_MODE_ENABLE) * CL_QUEUE_PROPERTIES cl_command_queue_properties bitfield Each property name is immediately followed by the corresponding * specifies a list of command queue property names and their corresponding * Create a command queue for the specified device. NVIDIA provides full OpenGL 4.6 support and functionality on NVIDIA GeForce. * Extension: clCreateCommandQueueWithPropertiesAPPLE OpenGL 4.6 support is available for Windows and Linux in our general release. Unsupported by both: device partitioning and built-in kernels (does anybody support this?)Īpparently as an alternative to device partitioning, apple has added a new extension called “cl_APPLE_command_queue_select_compute_units”.

how to get opengl 4.4 on mac osx

and it’s supporting host unified memory (haven’t tested it yet, but the flag is set).Īlso supported by both the intel and the nvidia gpu *drumroll*: printf 🙂 the only thing that seems to be broken is retrieving compiled opencl program/kernel binaries (amd gpus on os x have the same issue). GL_EXT_framebuffer_multisample_blit_scaledĪfter some testing, I have to say that opencl support on the intel gpu is quite solid. Renderer: NVIDIA GeForce GT 650M OpenGL Engine The flag/enum to create an opengl core context stayed the same (kCGLOGLPVersion_3_2_Core), so all programs already creating an opengl core context automatically use opengl 4.1 now.īesides opencl support for intel gpus (yay), nvidia cards also support opencl 1.2 now (extension list below).







How to get opengl 4.4 on mac osx